local.conf.sample 9.9 KB

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  1. #
  2. # This file is your local configuration file and is where all local user settings
  3. # are placed. The comments in this file give some guide to the options a new user
  4. # to the system might want to change but pretty much any configuration option can
  5. # be set in this file. More adventurous users can look at local.conf.extended
  6. # which contains other examples of configuration which can be placed in this file
  7. # but new users likely won't need any of them initially.
  8. #
  9. # Lines starting with the '#' character are commented out and in some cases the
  10. # default values are provided as comments to show people example syntax. Enabling
  11. # the option is a question of removing the # character and making any change to the
  12. # variable as required.
  13. #
  14. # Machine Selection
  15. #
  16. # You need to select a specific machine to target the build with. There are a selection
  17. # of emulated machines available which can boot and run in the QEMU emulator:
  18. #
  19. #MACHINE ?= "qemuarm"
  20. #MACHINE ?= "qemuarm64"
  21. #MACHINE ?= "qemumips"
  22. #MACHINE ?= "qemuppc"
  23. #MACHINE ?= "qemux86"
  24. #MACHINE ?= "qemux86-64"
  25. #
  26. # There are also the following hardware board target machines included for
  27. # demonstration purposes:
  28. #
  29. #MACHINE ?= "beaglebone"
  30. #MACHINE ?= "genericx86"
  31. #MACHINE ?= "genericx86-64"
  32. #MACHINE ?= "mpc8315e-rdb"
  33. #MACHINE ?= "edgerouter"
  34. #
  35. # This sets the default machine to be qemux86 if no other machine is selected:
  36. MACHINE ??= "zynq-zc702"
  37. #
  38. # Where to place downloads
  39. #
  40. # During a first build the system will download many different source code tarballs
  41. # from various upstream projects. This can take a while, particularly if your network
  42. # connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
  43. # can preserve this directory to speed up this part of subsequent builds. This directory
  44. # is safe to share between multiple builds on the same machine too.
  45. #
  46. # The default is a downloads directory under TOPDIR which is the build directory.
  47. #
  48. #DL_DIR ?= "${TOPDIR}/downloads"
  49. #
  50. # Where to place shared-state files
  51. #
  52. # BitBake has the capability to accelerate builds based on previously built output.
  53. # This is done using "shared state" files which can be thought of as cache objects
  54. # and this option determines where those files are placed.
  55. #
  56. # You can wipe out TMPDIR leaving this directory intact and the build would regenerate
  57. # from these files if no changes were made to the configuration. If changes were made
  58. # to the configuration, only shared state files where the state was still valid would
  59. # be used (done using checksums).
  60. #
  61. # The default is a sstate-cache directory under TOPDIR.
  62. #
  63. #SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
  64. #
  65. # Where to place the build output
  66. #
  67. # This option specifies where the bulk of the building work should be done and
  68. # where BitBake should place its temporary files and output. Keep in mind that
  69. # this includes the extraction and compilation of many applications and the toolchain
  70. # which can use Gigabytes of hard disk space.
  71. #
  72. # The default is a tmp directory under TOPDIR.
  73. #
  74. #TMPDIR = "${TOPDIR}/tmp"
  75. #
  76. # Default policy config
  77. #
  78. # The distribution setting controls which policy settings are used as defaults.
  79. # The default value is fine for general Yocto project use, at least initially.
  80. # Ultimately when creating custom policy, people will likely end up subclassing
  81. # these defaults.
  82. #
  83. DISTRO ?= "poky"
  84. # As an example of a subclass there is a "bleeding" edge policy configuration
  85. # where many versions are set to the absolute latest code from the upstream
  86. # source control systems. This is just mentioned here as an example, its not
  87. # useful to most new users.
  88. # DISTRO ?= "poky-bleeding"
  89. #
  90. # Package Management configuration
  91. #
  92. # This variable lists which packaging formats to enable. Multiple package backends
  93. # can be enabled at once and the first item listed in the variable will be used
  94. # to generate the root filesystems.
  95. # Options are:
  96. # - 'package_deb' for debian style deb files
  97. # - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
  98. # - 'package_rpm' for rpm style packages
  99. # E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
  100. # We default to rpm:
  101. PACKAGE_CLASSES ?= "package_rpm"
  102. #
  103. # SDK/ADT target architecture
  104. #
  105. # This variable specifies the architecture to build SDK/ADT items for and means
  106. # you can build the SDK packages for architectures other than the machine you are
  107. # running the build on (i.e. building i686 packages on an x86_64 host).
  108. # Supported values are i686 and x86_64
  109. #SDKMACHINE ?= "i686"
  110. #
  111. # Extra image configuration defaults
  112. #
  113. # The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
  114. # images. Some of these options are added to certain image types automatically. The
  115. # variable can contain the following options:
  116. # "dbg-pkgs" - add -dbg packages for all installed packages
  117. # (adds symbol information for debugging/profiling)
  118. # "dev-pkgs" - add -dev packages for all installed packages
  119. # (useful if you want to develop against libs in the image)
  120. # "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
  121. # (useful if you want to run the package test suites)
  122. # "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
  123. # "tools-debug" - add debugging tools (gdb, strace)
  124. # "eclipse-debug" - add Eclipse remote debugging support
  125. # "tools-profile" - add profiling tools (oprofile, exmap, lttng, valgrind)
  126. # "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
  127. # "debug-tweaks" - make an image suitable for development
  128. # e.g. ssh root access has a blank password
  129. # There are other application targets that can be used here too, see
  130. # meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
  131. # We default to enabling the debugging tweaks.
  132. EXTRA_IMAGE_FEATURES = "debug-tweaks"
  133. #
  134. # Additional image features
  135. #
  136. # The following is a list of additional classes to use when building images which
  137. # enable extra features. Some available options which can be included in this variable
  138. # are:
  139. # - 'buildstats' collect build statistics
  140. # - 'image-mklibs' to reduce shared library files size for an image
  141. # - 'image-prelink' in order to prelink the filesystem image
  142. # - 'image-swab' to perform host system intrusion detection
  143. # NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
  144. # NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
  145. USER_CLASSES ?= "buildstats image-mklibs image-prelink"
  146. #
  147. # Runtime testing of images
  148. #
  149. # The build system can test booting virtual machine images under qemu (an emulator)
  150. # after any root filesystems are created and run tests against those images. To
  151. # enable this uncomment this line. See classes/testimage(-auto).bbclass for
  152. # further details.
  153. #TEST_IMAGE = "1"
  154. #
  155. # Interactive shell configuration
  156. #
  157. # Under certain circumstances the system may need input from you and to do this it
  158. # can launch an interactive shell. It needs to do this since the build is
  159. # multithreaded and needs to be able to handle the case where more than one parallel
  160. # process may require the user's attention. The default is iterate over the available
  161. # terminal types to find one that works.
  162. #
  163. # Examples of the occasions this may happen are when resolving patches which cannot
  164. # be applied, to use the devshell or the kernel menuconfig
  165. #
  166. # Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
  167. # Note: currently, Konsole support only works for KDE 3.x due to the way
  168. # newer Konsole versions behave
  169. #OE_TERMINAL = "auto"
  170. # By default disable interactive patch resolution (tasks will just fail instead):
  171. PATCHRESOLVE = "noop"
  172. #
  173. # Disk Space Monitoring during the build
  174. #
  175. # Monitor the disk space during the build. If there is less that 1GB of space or less
  176. # than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
  177. # shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
  178. # of the build. The reason for this is that running completely out of space can corrupt
  179. # files and damages the build in ways which may not be easily recoverable.
  180. # It's necesary to monitor /tmp, if there is no space left the build will fail
  181. # with very exotic errors.
  182. BB_DISKMON_DIRS = "\
  183. STOPTASKS,${TMPDIR},1G,100K \
  184. STOPTASKS,${DL_DIR},1G,100K \
  185. STOPTASKS,${SSTATE_DIR},1G,100K \
  186. STOPTASKS,/tmp,100M,100K \
  187. ABORT,${TMPDIR},100M,1K \
  188. ABORT,${DL_DIR},100M,1K \
  189. ABORT,${SSTATE_DIR},100M,1K \
  190. ABORT,/tmp,10M,1K"
  191. #
  192. # Shared-state files from other locations
  193. #
  194. # As mentioned above, shared state files are prebuilt cache data objects which can
  195. # used to accelerate build time. This variable can be used to configure the system
  196. # to search other mirror locations for these objects before it builds the data itself.
  197. #
  198. # This can be a filesystem directory, or a remote url such as http or ftp. These
  199. # would contain the sstate-cache results from previous builds (possibly from other
  200. # machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
  201. # cache locations to check for the shared objects.
  202. # NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
  203. # at the end as shown in the examples below. This will be substituted with the
  204. # correct path within the directory structure.
  205. #SSTATE_MIRRORS ?= "\
  206. #file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
  207. #file://.* file:///some/local/dir/sstate/PATH"
  208. #
  209. # Qemu configuration
  210. #
  211. # By default qemu will build with a builtin VNC server where graphical output can be
  212. # seen. The two lines below enable the SDL backend too. This assumes there is a
  213. # libsdl library available on your build system.
  214. PACKAGECONFIG_append_pn-qemu-native = " sdl"
  215. PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
  216. ASSUME_PROVIDED += "libsdl-native"
  217. # CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
  218. # track the version of this file when it was generated. This can safely be ignored if
  219. # this doesn't mean anything to you.
  220. CONF_VERSION = "1"